A well written post by Adobe’s Mike Chambers in response to Apple’s latest policy restricting its applications. He seems to be angling it as a Flash vs. iPhone issue while somepoint out that it is actually a Flash vs. HTML5/CSS3 issue, which also comes with its own set of problems. The winner in this pissing match might just be — Android.
Essentially, this has the effect of restricting applications built with a number of technologies, including Unity, Titanium, MonoTouch, and Flash CS5. While it appears that Apple may selectively enforce the terms, it is our belief that Apple will enforce those terms as they apply to content created with Flash CS5. Developers should be prepared for Apple to remove existing content and applications (100+ on the store today) created with Flash CS5 from the iTunes store.
We will still be shipping the ability to target the iPhone and iPad in Flash CS5. However, we are not currently planning any additional investments in that feature.
2 Responses to “Mike Chambers on iPhone’s Flash Application Restrictions”
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